DirectX 11 Expected in 2009

Posted by agust | 10:04 AM | , | 0 comments »

General purpose GPUs (GGPU) powered by DirectX 11 could arrive as early as 2009, said ATI, owned by AMD announced at the Ceatec trade-show in Japan.

ATI also expects to complete its transition of its GPU manufacturing process to 40nm and GDDR5 memory by that time. These upgrades would unlock a new breed of eye candy and mind blowing graphics in games.

Along other expectations, it is also expected for Windows 7 to boost the sales of GPUs along with DirectX 11. Consumer applications for GGPU would also arrive at that time to unlock their true potential. The input and output technologies will also get a face lift, thanks to digital walls, televisions with higher than HD resolution, arriving next year.

ATI is also working hard on 3D stereographic technology, and predicts the arrival of holograms sooner than we think. This would mean any visual experience could be converted to holograms.


All this means that visual technologies are going to get a breadth of fresh air, but then again, DirectX 10 promised the same. Gamers report little to no noticeable visual differences between DirectX 9 and 10 modes in games such as Crysis, with the former mode providing better frame rates than the latter. So don’t throw away your DirectX 10 GPU yet. As we learnt from DirectX 10, it’s better to wait rather than be an early bird for a new graphics technology. Also, with Fusion being the future, it’ll be interesting to see how things shape up for future GPUs.

What do you think? Will DirectX 11 provide a significant improvement in our visual experiences when compared to DirectX 9 and 10?

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